Tag Archives: Clan Royale

Roving Gambler

In which Quin yos’Phelium finds occupation.

Oh, so that’s what a nerligig does.

It strikes me that “Roving Gambler” is very much about what the Code calls “proper conduct”. It’s full of people facing the question of what would be the correct thing to do in the circumstance, and as like as not finding that it’s not an easy question on a world like Surebleak, which is continually being challenged on what answers it did have. The kinds range from small domestic questions involving a father and his son to big policy issues involving the Boss of Bosses (and in classic melant’i fashion, the extreme ends of the spectrum involve the same people wearing different hats).

Korval has it particularly bad, as Pat Rin points out at the end, because they’re used to living on Liad and having the Code to consult on questions like this, but now they’re on Surebleak and the answers are different. (Something that’s foreshadowed all the way through the story, as Quin keeps finding moments where proper Liaden behaviour doesn’t quite fit the circumstance.) I’m not surprised that it was Kareen who’s been given the job of figuring out their situation; if anybody knows about proper conduct, it’s her. It’s interesting, though, that she’s specifically stated to have been ordered by the Delms to study the question: Is that just them putting an official stamp on the enterprise, or did they find that she was unwilling to get started?

I suppose if there’s any course of study that might help prepare one for running a planet, Generalist might be it. It’s been a while since we’ve encountered a professional Generalist; I’m pretty sure the last one was Quin’s many-times-grandfather Jela.

On the question of Surebleak’s seasons, I find this story inconclusive; all we hear about the weather is that it’s recently turned good after a long bad stretch, which doesn’t say much on a planet with weather like Surebleak’s, and anyway it’s not clear precisely how long after Ghost Ship it takes place, so there’d be no way of comparing.


Tomorrow: “The Rifle’s First Wife”

Scout’s Progress – Chapter 6

In which Daav and Aelliana each turn their steps toward Binjali Repair Shop.

The game of pikit or piket was mentioned in Balance of Trade, where the twins taught Jethri to play it. I said then that the name was reminiscent of the Regency game of piquet, but what little we were told of the gameplay wasn’t. We see more of the gameplay here, and it reminds me rather of poker. (Though it must be said that my experience of card games is not broad, so many games remind me of poker.)

Var Mon denies having set Aelliana on Vin Sin chel’Mara, and it’s true that she chose to challenge the chel’Mara on her own initiative; but it’s also true that the opportunity and the impulse wouldn’t have arisen had not Var Mon invited her to tour the casino in search of practical applications of her mathematics, so Rema’s accusation may be basically correct.

Master dea’Cort was mentioned in “Pilot of Korval” as one of Daav’s instructors at the Scout Academy. There’s also a Scout named Jon dea’Cort back in “Phoenix”; if this Jon is the same man, he must be well into a hale old age by now — that was nearly seventy years ago, and he was already a full Scout then.