Tag Archives: Temp Headquarters

The Gathering Edge – Chapter 18

Bechimo
Exercise Room

In which Theo exercises her body and her mind.

I’ve had something of a track record on this blog, with the novels where I’m reading for the first time instead of re-reading, of noting something in an entry and then finding the very next chapter either pushing it further than I expected or completely contradicting it. I don’t think this is actually a problem; I think it’s a sign that the authors are pacing the story properly and layering in the foreshadowing well, so that the reader starts thinking about things just as they are about to become important.
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The Gathering Edge – Chapter 17

Arak ek zenorth
En route

In which there is breakfast.

I wonder if Vepal renamed the ship when he acquired it, and if so what “arak ek zenorth” means. I suspect we’ll find out at the dramatically appropriate moment.
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The Gathering Edge – Chapter 12

Seebrit Station
The Sweet Rest Hostel

In which Ambassador Vepal pursues his necessities.

It doesn’t surprise me that Vepal has an Explorer’s training. Imagine an ordinary Yxtrang officer trying to do this job!
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The Gathering Edge – Chapter 3

Bechimo
Wyrd Space

In which some introductions take place.

It occurs to me to wonder if there’s some kind of familial connection between the norbears and the Trees. Then again, there might be species all over the place that communicate through mental images; we don’t really know.
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Dragon in Exile – Chapter 20

Surebleak Port

In which Val Con has a meeting, and Tolly avoids one.

I speculate that the crew who made an attempt on Yulie’s growing rooms are connected to the group Rys encountered near the gate of the Bedel. Nothing really solid to go on, just a sense that they were both sniffing around places that they ought not to even know about.

I don’t believe we’ve heard the name of Tan Ort before. I note that the description Val Con gives, as far as it goes, matches Herb’s description of the Liaden Tolly is anxious to avoid meeting, but I don’t think that necessarily means anything; the description doesn’t go very far and probably fits a lot of Liadens. There’ll be a fair few who are of a portly bearing, red hair isn’t entirely uncommon (look at Miri’s entire family, for a start), and it’s a rare Liaden who isn’t shorter than Val Con.

Plan B – Chapters 7 & 8

14th Conquest Corps
Lytaxin

Liad: Department of Interior Command Headquarters

In which Nelirikk No-Troop sympathizes with a squirrel, and Lytaxin is defended by a ship orbiting Waymart.

I’m getting the idea that the Yxtrang are very concerned with saving face, to the point that they insist on appearing effective even at the expense of actual effectiveness: their response to making an error, here as at the end of Agent of Change, is to cover it up, even if that means nobody gets to learn from the situation and avoid future errors. When Nelirikk offers unsolicted advice — which, worse, turns out to be correct after the General ignores it — the General is more concerned about having his authority undermined than about finding out what other advice Nelirikk might be able to offer. And, as Nelirikk himself notes, the whole thing might have been avoided if the Yxtrang Command had chosen to learn from his previous encounter with a Liaden Scout, instead of shoving that under the carpet too.

(And then there’s the incidental business of Over-Technician Akrant, whose career is ruined because his carelessness ruined the General’s big entrance, even though the big entrance was, as far as I can see, entirely ceremonial and made no actual difference to the progress of the campaign.)

That’s an interesting detail about Yxtrang high command being situated at “Temp Headquarters”. I wonder if it’s genuinely temporary, or if by now it’s become settled and retains the name only by tradition.

It didn’t occur to me the first time it was mentioned, but here is the Department of the Interior sending Tyl Von sig’Alda out in a ship that frequently if not continually reports its status back to Headquarters by pin-beam — and, as we have been recently reminded, pin-beam is generally regarded as expensive and only for use in particularly important circumstances. So that says something about the Department’s priorities, even if the pin-beam beacon is just another of the special accoutrements attaching to sig’Alda’s special mission, like the deputy badge and the code phrase. (If all the Department’s ships are similarly equipped, that says something else again.)