Quick Passage
In which the new clan gathers allies.
Yes, I thought that was where I remembered the gambler reappearing.
And I’m thinking that what we have gathered here is the beginnings of Korval’s ally, Clan Erob. Though I’m not sure if it’s all of them, or just the red-headed ones. 🙂
This chapter shows the flip side of Solcintra’s insularity. It neatly explained why the Liadens don’t have some of the things they don’t have, but it also means that another neat explanation is called for regarding why they do have some of the things they do have. Like, as the gambler points out here, healers, seers, and others with abilities resembling those of the dramliz.
The ink is hardly dry on Korval’s charter, and already they’re showing their form as a clan who won’t meekly wait on the Council’s decisions when the right course is plain.