Tag Archives: The Luck

Ghost Ship – Chapter 36

Emerald Casino
Surebleak Port
Surebleak

In which Theo lifts.

One wonders what the Uncle knows about Clarence O’Berin, and whether his approval is a good or a bad sign.

The Uncle’s appearance has changed a bit since Theo saw him last. One change that’s pointed out is that his beard has grown (when she first met him, he had only “a sketch of a beard”); in addition to that, the earring he’s now wearing is interesting because last time it was mentioned that he didn’t have an earring but had a tendency to fiddle with the side of his head as if he was used to have one and was missing it. Given the rumours about the Uncle, one might wonder if Theo had caught him when he’d recently had to shift to a new body — and if so, what he’d been up to that cost him the old one.

He’s also packing away the wine in a hurry, but who can say if that’s significant?

Ghost Ship – Chapter 34

Jelaza Kazone
Surebleak

In which the party becomes unexpectedly exciting.

More unnamed party guests. I’m particularly interested in the “buxom, jolly lady whose face was older than her hair”, because that amount of description implies that we’re expected to recognise her, but it’s not ringing any bells.

The idea that Theo’s ability to see pilots is her touch of Korval strangeness has been sneaking up gradually since it started in Fledgling. The early examples were often of her identifying pilots in motion, where it was plausible it was just a case of recognising something about how they moved. It’s developed gradually from there, to the point where in this novel she’s capable of not only identifying a pilot on sight but instantly assessing what grade they have attained or could attain, and now the definitely non-straightforward example of identifying a pilot who hasn’t even been born yet. Another thing that camouflaged the nature of the gift, which Theo alludes to, is that it came on her when she was seeing pilots for the first time after living her entire life on a planet with no pilots that she knew of, so it would make sense that she’d be alert to the differences. But another way of looking at that, which I think Daav alludes to, is that it was the period of her life when her half-formed instincts were shaking out and getting into adult shape, the period where one might expect a psychic gift to manifest. (Though without the trip to Melchiza she’d perhaps have been restricted to noticing that certain people were different in some way without being able to name the difference, just as I suspect she wouldn’t have been able to distinguish grades of pilot now without her education at Anlingdin.)

Ghost Ship – Chapter 31

Jelaza Kazone
Surebleak

In which Theo has breakfast with Val Con’s mother.

Theo is perfectly right to ask whether Kamele knew about Aelliana, and Aelliana blatantly dodges the question. (It’s probably true that her available time is limited, but that doesn’t mean she’s not also using it as an excuse.) Particularly given the fact that Theo recognises Aelliana as an aspect of the Jen Sar Kiladi she thought she knew – the Jen Sar Kiladi her mother fell in love with – this is going to be an additional complication in the complicated explanation Daav owes Kamele.

And it looks like Kamele’s going to be wanting that explanation sooner rather than later…

Ghost Ship – Chapter 30

Boss Vine’s Turf
Surebleak

In which Theo is offered a trade route and a seed pod.

One advantage of re-reading is that when you know where the story’s going, it can be easier to make out what the foreshadowing is trying to tell you. For instance: Here is Clarence, who’s made himself unpopular enough that somebody came to shoot at him, and probably hasn’t helped his case much by being so unobliging as to shoot the person who came to shoot him. Might be he’ll soon be in a situation where a job that takes him offworld for a longish while will be just the thing he needs.

And Clarence’s visitor is interesting: Seems to have known him from when he was working on Liad, and got on the wrong side of him then. An independent operator, not a fellow Juntava, is my impression. It’s not just Korval’s friends who are making the trip to try their luck in the new land of opportunity.

Ghost Ship – Chapter 29

Jelaza Kazone
Surebleak

In which Theo meets more relatives.

It occurs to me that, as out-of-place as Kareen might have seemed as an expert on the Code in a family widely seen as a Code unto themselves, it pales next to being an expert on the Liaden Code of Proper Conduct in a family that’s never going to set foot on Liad again. That’s going to be something she’s going to need to work out for herself – is she a Liaden in exile, upholding the standards of Proper Conduct among rag-mannered barbarians, or would she be truer to herself if she set herself with equal diligence to learning what’s proper to her new situation?

(The rest of the family, I think, has less of an adjustment, because they’re pilots and familiar, at least in principle, with the variation of local custom. And there’s always been that level on which Korval always considered itself not really Liaden, just temporarily resident on Liad.)

There’s a lot of foreshadowing going on: mysterious people about on mysterious jobs, dubious ships in orbit, and so on. Some of it will doubtless come out at the “housewarming party”; that, dramatically speaking, is what important diplomatic events are for.

I Dare – Chapter 9

Day 50
Standard Year 1393

Lytaxin
Erob’s Medical Centre
Catastrophe Unit

In which healing goes forth.

Erob’s medical technicians think a lot of themselves, don’t they? To be fair, I suppose they have a right to, most of the time; it’s just that this situation is unlike anything they’ve been trained for.

A couple of unexplained visions occur. Shan gets a vision of Moonhawk to match his vision of Lute last week (I really hope those get elaborated on some day), and Miri gets a vision of Val Con in Jelaza Kazone’s garden. Val Con’s easy enough to explain, given the lifemate link, but it seems unlikely, even given the givens, that he and she have literally travelled all the way back to Liad; perhaps it’s Val Con’s metaphor for some safe space within himself that he retreated to for protection from the damage that was unwittingly being done him. It might not be an inappropriate metaphor, at that; the way the Tree meddles with its mobile branches, it might be personally responsible for Val Con’s survival even if it’s not directly present.

I like the moment where Shan thinks of the room he’s in as the “room of catastrophes”, leaving it open whether it’s a room in which catastrophes are dealt with, per the official designation, or a room in which catastrophes are created.

Plan B – Chapter 26

Fendor
Mercenary Headquarters

In which Nova comes to an arrangement.

Fendor Merc Headquarters is more closely guarded than the Hall on Lufkit, as befits its more central role and greater importance, but there are touches that tie them together. (I like the echo of “couldn’t keep me away with a battalion”.)

I wonder what business Korval has had with the Gyrfalks in the past. It doesn’t seem like Korval to want anything the Gyrfalks offer; perhaps it was the other way around, and Korval supplied something the Gyrfalks wanted.

Roscoe’s little joke is amusingly seasonal. (A narrow-minded person might argue that it’s a week late, but there’s still at least a week left in the season, no matter what the shops and their Easter egg displays might be telling you.)

Plan B – Chapter 25

Erob’s Hold
Practice Grounds

In which Val Con, Miri, and Nelirikk go into harm’s way.

Jase presenting Commander Rialto’s pistol to Nelirikk has a message to it, beyond “you’re going into action, you’ll need a gun”. Nelirikk already has a gun; Miri cleared him to carry one days ago. But that was Miri showing that she trusted Nelirikk; this is Commander Carmody showing that he trusts Nelirikk, and by extension committing all the mercs under his command to work with him. Also, between this and his farewell to Val Con, making people promise to bring their equipment back seems to be Jase’s favoured way of asking them to come back safe.

I see that Emrith Tiazan is still clinging to the idea of Yxtrang as inhuman monsters, and I’m not going to say that’s not understandable in the circumstances, although one might hope she’d rein it in a bit when Nelirikk is standing right there. (I guess, though, that if she’s convinced he’s an animal, she wouldn’t see the point in that; who worries about sparing an animal’s feelings?) I can’t remember if she ever does acknowledge Nelirikk as a person later on; if she does, it’ll be interesting to see what the tipping point is.

Plan B – Chapter 24

Lytaxin War Zone
Altitude: 12 kilometers

In which Shan finds himself in a war zone.

First published description of how the Tree talks, I think, and the most talkative it’s been since the prequels. Maybe it’s significant that this is one of the seedlings; perhaps being talkative is an attribute of the young.

In a moment that relates to something we’ve discussed in the comments, Shan reflects on the traditional differences between yos’Phelium and yos’Galan, and acknowledges that genetically there’s not actually much to choose between them. I wonder how much that extends to un-war-like Cousin Luken; we know Line bel’Tarda has had at least one infusion from relatively-respectable yos’Galan, but I don’t recall any mention of piratical yos’Phelium doing likewise.

I don’t remember now what I made of Shan’s encounter the first time, before I’d read the short stories about Lute. Re-reading it now, with those under my belt, two things occur to me. One is that Lute and Moonhawk have unfinished business in this when that is going to catch up with Shan and Priscilla sooner or later. The other is that I like the bit of business with the dagger; it’s very Lute.

Plan B – Chapter 22

Nimbledrake
Ending Jump

In which Nova and Liz change course in response to fresh information.

There’s been some development in Liz and Nova’s relationship. When we last saw them, Liz was reserving the nickname “Goldie” for occasions when she particularly wished to annoy Nova. Now it appears to be her default address, and Nova seems to have given over being annoyed by it.