Tarona Rusk
Daglyte Seam
In which Tarona Rusk has business elsewhere.
This chapter’s mostly filling in details that haven’t been mentioned in this book yet, without much in the way of new information.
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Tarona Rusk
Daglyte Seam
In which Tarona Rusk has business elsewhere.
This chapter’s mostly filling in details that haven’t been mentioned in this book yet, without much in the way of new information.
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Jelaza Kazone
In which Korval catches up on the morning news.
There seems to me to be a lot of book left for where we’re at.
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Six of Us
Daglyte Seam
In which further discussion is called for.
What with one thing and another, Scout Commander yos’Phelium is going to have some ‘splaining to do when the report of this day gets filed.
Claidyne has an advantage in talking to the Assembly, in that she she shares with them the experience of having been a captive intelligence and then given the ability to choose, in a way that not many humans do.
Six of Us
Daglyte Seam
In which the new Commander speaks to her section heads.
There are, I note, several things that “off the board” could mean, apart from the obvious.
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Six of Us
Daglyte Seam
In which there are arrivals and departures.
I don’t like how the narrative keeps reminding us about Anthora’s dagger.
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Six of Us
Daglyte Seam
In which Korval’s Luck leads to unexpected meetings.
I almost didn’t include the final paragraph of my last post, you know, but then I thought about how clever I’d feel if it turned out to be true. I wasn’t expecting it to be settled quite so quickly.
Six of Us
Daglyte Seam
In which Claidyne ven’Orikle has not learned from experience.
I want to take a moment to acknowledge the work the Scouts have been doing. They’ve been very busy off-screen rolling up bits of the Department while we’ve been following our favourite characters around.
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Six of Us
Jenarian Station
In which Rys makes a gamble.
I suppose it was too much to hope that the official procedure for disbanding the Department merely meant calling the whole thing off and letting everyone go home.
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Six of Us
Jenarian Station
In which Claidyne and Rys are brought up to speed.
We’ve encountered Lucks and Rememberers before, but I think this is the first mention of Finders and of Hearth-Warmers.
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Six of Us
Jenarian Station
In which vin’Athen knows when to fold ’em.
I’m surprised vin’Athen surrendered so quickly after finding out they had Korval’s backing. Objectively, of course, it’s probably the wisest course, but I would expect that employees of the Department are strongly discouraged from surrendering (a) at all and (b) especially to anyone associated with Korval.
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