Tag Archives: Volmer

Ghost Ship – Chapter 11

Mozart’s Modicum
Starport Gondola

In which Theo picks up an antiquity and a tail.

Theo, as is perhaps only to be expected from someone raised on a Safe World, isn’t really up to speed on what might be involved in a situation like this. As the operative tailing her notes, she doesn’t realise she might need to take precautions against people like him, and although it’s good that she does notice she’s being followed, it’s not so good that she thinks confronting the tail directly is a good idea, and she’s too ready to take his explanation at face value and assume the problem is dealt with. It’s there in the meeting at the teahouse, too; it’s good that she started to leave when her contact didn’t give the right recognition signal, but if she really understood why elaborate recognition signals might be necessary in the first place, she’d have kept going no matter what her contact said next.

It’s enough to make one wonder what the Uncle was thinking, sending her out so unprepared. Did he underestimate the influence of her upbringing, and assume that a pilot with her reputation would know these things? Or does he want her to get into trouble?

The tea Theo orders, Joyful Sunrise, is the same high-grade blend Daav gives Master dea’Cort as a joke in Scout’s Progress.

Ghost Ship – Chapter 10

Spaceport Gondola
Gondola

In which old machines make their presence felt.

That’s the trouble with signing on with the Uncle. On the up side, he has an interest in old things that’s useful for dealing with the Bechimo situation. On the down side, that same interest means that associating with him is not exactly keeping a low profile when it comes to certain other people who have an interest in old things like Bechimo.

When Priscilla was trying to find out about Tactical Defense Pod 77, Pod 78 was the only other one of the series listed as still active, with a cryptic notation she didn’t have time to follow up at the time.

Ghost Ship – Chapter 9

Runcible System
Daglyte Seam

In which the Department of the Interior prepares to attack Korval and her allies.

I like the structure of this chapter. Three scenes that have no obvious connection, but implicitly the latter two scenes concern people who are going to be affected by the events of the first.

It occurs to me to wonder what would have happened if Commander of Agents had chosen to leave Korval alone for the time being. Her concern is obviously that Korval will continue to be a threat, but Korval has accepted Liad’s decision that guarding Liad is no longer its business, which means that the Department is no longer its business – but the Department will quickly become its business again if the Department attacks it directly. I suppose if the Department did leave Korval alone and concentrate on subverting Liad, Korval would eventually become involved because it does still have allies on Liad who would sooner or later be affected by the Department’s actions – but think how much the Department could get done in the mean time!

Ghost Ship – Chapter 3

Jelaza Kazone
Liad

In which Delm Korval considers Theo’s problem.

Not sure what to make of Theo thinking that Val Con looks familiar for some reason other than resembling their father. She hasn’t met any of the other relatives yet, and I’m pretty sure she’s never seen his mother — or has she? They talked about the Caylon at the Academy, but I don’t remember if it was ever mentioned them having pictures of her. (And of course if that’s it Theo wouldn’t be able to place the resemblance, because nobody’s mentioned to her who Val Con’s mother is.)

As for her assessment of Val Con as biddable and lacking in spark, it’s a choice between politely suppressed laughter and a wide-eyed Bugs Bunny “She don’t know him very well, do she?”

Until Val Con mentioned it, I don’t think I’d thought about the fact that Korval doesn’t just have its house and Tree to get off-planet, but all of the many ships it’s collected over the years (those that aren’t elsewhere already). I suppose it will have to allow its several shipyards to be seized – unless they’ve already been sold off or otherwise passed into other hands – but Korval never leaves a ship behind.

Saltation – Chapter 41

Arin’s Toss
Volmer

In which Theo is off to Liad sooner than expected.

It’s tempting to speculate, given the coincidence of the deadline, that the Uncle’s rush job has something to do with Korval’s departure from Liad. The trouble is, why would it be a rush job in that case? The Council gave Korval 144 days notice, which is tight for an established clan to gather up all its belongings but plenty of time for a nimble operator to line up a single courier.

Unless, perhaps, Volmer is so far from Liad that by the time news arrives of Korval’s expulsion, hot on the heels of the news of Solcintra being attacked, the 144 days are half over and there’s only just enough time for a courier to hotfot it back to Liad if they leave immediately.

The trouble with that is… well, there’s two problems:

One is that, if you break it down, that means it takes about 70 days for the news to travel from Liad to Volmer, and another 70 days for Theo to travel from Volmer to Liad. (The exact amounts are arguable – for one thing, the news probably travelled somewhat less urgently than Theo, so perhaps the split is more like 85-55 – but not enough to affect the point.) The point is, that means Theo’s dash from Volmer to Liad would last weeks without stopping for food or fuel. And since it’s specified that it consists of five Jumps, that means each Jump would be at least a week in itself. And that just doesn’t seem right.

The second problem is that we already know how far Volmer is from Liad, more or less, and it isn’t that far. We’re told in Agent of Change that Lufkit to Volmer is two days at a reasonable speed, and in Carpe Diem we learn that a suitably motivated pilot can go from Lufkit to Liad in another two days. Even at a comfortable amble – no, put it this way: even if the news travelled from Liad to Volmer by Clutch ship, and then Theo travelled from Volmer to Liad by Clutch ship, the entire round trip would take up only half of the 144 days.

Even if one throws up one’s hands and decides the Uncle’s rush job is just a coincidence, there’s still an issue, because Theo arrived on Volmer within twelve hours of the news that Liad had been attacked; are we to assume that Theo made the trip from Volmer to Liad in a few days in response to news that took months to travel the other direction? Well, perhaps we are; Shan does say in Conflict of Honors that news can take months to travel if it’s left to whoever happens to be going in the right direction instead of sent directly. And, after all, is there anyone on Liad who has any reason to send the news directly to Volmer? (Well, I expect the Uncle has someone keeping an eye on things there. But he could well have received the news quickly and decided to keep it to himself, leaving everyone else on Volmer to find out when the news arrived by a slower and more public channel.)


Tomorrow: Chapter 42 and I Dare Chapter 58. The order in which to read them is thereby left to pilot’s choice.

Saltation – Chapter 40

Volmer
Underport

In which Theo gets a better offer.

Though he mentions it casually, the Uncle’s account of Theo’s forefathers is a reminder that he Knows Things. Given Delgado’s emphasis on the maternal line, there aren’t many people who even know that Jen Sar Kiladi is Theo’s father, and the number of people who have accurate knowledge of Jen Sar’s ancestors is smaller yet. It raises questions about how the Uncle found out, and how long he’s known, and for that matter what led him to think it was a thing worth finding out about.

The ship Theo’s being offered, which possesses “both monetary and sentimental value”, is called Arin’s Toss, and was “built on an old Terran commissioner’s ship plan”. One recalls that Jethri’s father Arin was a Terran trade commissioner, and suspects a depth of history that’s not being elaborated on.

And the Uncle has a fractin in his money pouch. It’s been a while since we’ve seen one of those, long enough that it took me a couple of times reading those paragraphs to recognise what it was.

Saltation – Chapter 39

Primadonna
Volmer

In which Theo meets a Dulsey and an Uncle.

It’s not clear whether this Dulsey and this Uncle are the same Dulsey and the same Uncle that Jethri ven’Deelin knew a few centuries ago, but if they are that might have something to do with Theo finding them both indeterminate of age. (Win Ton described this Uncle as “one who fell heir to the title”, which could be interpreted several ways, particularly bearing in mind the whole business back then about Uncle Yuri’s “younger brothers”.) I notice that the description of the Uncle, when he appears, carefully avoids any of the details – height, build, eye colour, hair colour – that might give a basis for comparison with descriptions we’ve previously been given of Uncle(s).

Saltation – Chapter 38

Conference Room Able
Pilots Guildhall
Volmer

In which the bad news keeps on coming.

Caratunk is a planet we’ve heard of before: it’s where Jethri’s father met Iza Gobelyn.

And we heard about that in the same chapter which first informed us that “there are secrets in all families”, a phrase that’s associated with a particular family, and a particular person who is likely to be the same person Win Ton is on his way to meet. It amuses me that he’s implicitly included in Win Ton’s reference last chapter to unspecified people “even less reputable” than Scouts or Juntavas.

The fact that Win Ton was at Nev’lorn when the fighting broke out is interesting, and offers an additional reason for the Department to have decided the time was right for overt action. (And prompts one to wonder what might have happened if he and Daav had encountered each other there.)

And now the bad news from home has caught up with Theo, having been somewhat delayed by Kamele’s lack of familiarity with the options for sending an urgent message long-distance to a person in motion. There’s an irony here: Theo does know where to find her father – or would, if she had the means to link together several things she’s learned recently – but, lacking those means, she doesn’t know that she knows.

Saltation – Chapter 37

Conrad Café
Pilots Guild Hall
Volmer

In which Win Ton has overstepped.

This is one of those chapters where I’d probably have had a lot to say the first time I read it, but now it’s so familiar that I don’t remember my first reaction.

One thing I definitely didn’t think of the first time, since Trade Secret hadn’t been written then, is the way certain things that happen or are mentioned in that novel strike familiar echoes in the description of Bechimo‘s creation.

Incidentally, I’m intrigued by the name of the café. Obviously it’s not named after Boss Conrad of Surebleak, but perhaps piloting history contains some famous Conrad they’re both named after.

Saltation – Chapter 36

Primadonna
Volmer

In which Theo meets Win Ton again.

Now it’s definitely after the Battle of Solcintra; not long after, because the news has arrived at Volmer within the last few hours, while Theo was resting.

It took me a moment to get why Theo gets the more friendly greeting the second time she visits the Guild, but of course it’s because this time she’s wearing her jacket.

More foreshadowing of the news from home that’s awaiting Theo: although she doesn’t know it, she does have a personal interest in news of Ride the Luck and its pilot. But that’s still not the news of the moment… yet.

(It’s an amusing bit of outsider viewpoint that Pilot Vitale considers Korval “the most Liaden you can get”, especially considering the opinion Liad itself has recently expressed on that point.)